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Independent +1 Loot To Forge guide

Frostbound Tower Tickets & Runes Guide

Check Rebirth rewards and Online Rewards for Tower Tickets, then enter Frostbound Tower when your current gear can clear useful rounds. Tower rewards can feed forging, enhancement and Enchant. Save a useful rune for a weapon you intend to keep instead of treating it as another Forge ore.

Sources reviewed . Dated gameplay examples are identified below; this is not a claim of current in-game testing.

Where do Tower Tickets come from?

Reported ticket sources
SourceWhat was reportedWhat to verify now
RebirthNoobBlox’s October 1 guide names rebirth as a source at 4:20The next rebirth reward shown in your menu; no ticket amount is assumed.
Online RewardsThe progression walkthrough’s Step 18 includes Tower TicketsThe claimable reward in your own session; no fixed interval or daily maximum is established here.
Tower entranceA ticket requirement is visible in reviewed gameplayRead the entry requirement and current ticket balance before spending.

Ticket and preparation explanation ↗ · Online Rewards observation ↗. These are dated community sources, not a current official reward schedule.

Make the next ticket worthwhile

  1. Equip your intended weapon in Backpack and test its skill. Train before entering if the previous run stopped almost immediately.
  2. Read the lobby’s Frostbound Tower entry prompt. Start the run only after checking the ticket requirement.
  3. Clear rounds and inspect the actual rewards. Follow enemy attacks and your skill cooldown, not a presumed universal round count.
  4. If damage or clear time makes the next round impractical, use the available exit/return option and improve before another ticket. A harder round is not automatically a better farm.
  5. Back in the hub, separate ores for Forge, Ember Stones for Enhance, and runes/enchantment stones for Enchant.

The dated progression walkthrough records Round 1: 600 coins and Bone Ore, and Frostbite, Diamonds and Ember Stones across Rounds 2–7. These are sample rewards from that run, not a complete current reward table or guaranteed drop schedule.

BemmyBlock’s Tower sequence ↗ shows rounds becoming much harder. Use your actual survivability and clear time; a displayed Power recommendation is not a survival promise.

Apply a rune to the weapon you want to keep

  1. Choose the weapon you expect to continue using. Avoid spending an important rune on temporary gear without checking replacement/removal behavior.
  2. Open the hub’s Enchant interaction, select the rune/enchantment stone and the target weapon.
  3. Read the current effect, available slot and confirmation warning. Runes and Enhance’s Ember Stones are different materials.
  4. Confirm only if the displayed effect and cost fit the target. Reopen the weapon’s details and verify the applied effect before the next run.

One dated tooltip example: Default’s September 25 narration at 6:56 reports a Thunder rune with a 5% chance on hit and a strike using 10% of current attack. This explains the two fields to compare; it is not the rate of every Thunder rune or a guaranteed DPS increase.

Read the Thunder-rune chapter ↗ · See the Enchant operation ↗

Current rune slot limits, replacement losses and removal costs remain unverified here; read the selected weapon’s confirmation instead of assuming runes transfer freely.

Compare Forge, Enhance and Enchant →